Uni-Sine

Make Games with AI

Build playable games with AI, from game libraries to Unity and Blender

In the beginning...

Complete this course to earn XP

Lessons
Pick a route
Practice: Pick the route
Let the agent set it up
Practice: Find your way around
The game loop
Delta time
Practice: Move by delta time
Describe the mechanics
Practice: Sort the spec
Tune by playtesting
Practice: Tune the jump
Art and sound from AI
Check the licence
3D with Blender MCP
From Blender to your game
Give the agent the engine
Practice: Read the error
One feature at a time
Practice: Save a checkpoint
Write a design doc
Publish your game
Where next
Course Complete
Up next

Make a game by describing it

Pick an engine or library, let an AI agent write the game loop, and give it tools like Blender MCP to make models and scenes. Learn to describe mechanics clearly, playtest them and keep a growing game under control.

23 lessons7 practices23 remaining
Recommended first
Launch Lesson