Distance-time graphs
Distance-time graphs show how far an object has travelled (up the side) against time (along the bottom). The gradient of the line is the speed: a steeper line means faster, a flat line means the object has stopped, and a curve means the speed is changing. For a curve, you find the speed at one moment by drawing a tangent and measuring its gradient.
How to read a distance-time graph
Here x is the time in seconds and y is the distance the runner has travelled in metres. Read the graph section by section:
| Shape of the line | What the object is doing |
|---|---|
| Straight line sloping up | Moving at a constant speed |
| Steeper straight line | Moving at a faster constant speed |
| Horizontal (flat) line | Stationary: not moving |
| Curve getting steeper | Speeding up (accelerating) |
| Curve getting less steep | Slowing down (decelerating) |
So the runner runs at a steady speed from the start to A, stops between A and B, then runs faster from B to C, because that section is steeper.
Finding speed from a distance-time graph
The speed is the gradient of the line:
Example 1: the gradient of each section
- Start to A: 200 m in 50 s, so speed = 200 ÷ 50 = 4 m/s.
- A to B: the distance stays at 200 m for 30 s, so the gradient is 0 and the speed is 0 m/s.
- B to C: from 200 m to 400 m in 40 s, so speed = 200 ÷ 40 = 5 m/s.
Always read two points that sit exactly on grid lines, as far apart as possible, and include the units: metres divided by seconds gives m/s.
Example 2: average speed for the whole run
Average speed = total distance ÷ total time = 400 ÷ 120 = 3.3 m/s. Note that this is not the average of 4, 0 and 5: the sections take different amounts of time. See the speed equation guide for more on speed = distance ÷ time.
Velocity-time graphs look similar but mean something different: their gradient is acceleration. Practise reading one in this question from the Laws of Motion course.
Read an acceleration (slope) or a distance (area) off a random velocity-time graph.
Press Mark to have your answer marked in the Laws of Motion course.
Curved distance-time graphs: acceleration
If an object is speeding up, it covers more distance every second, so the line curves upwards and gets steeper. There is no single gradient for a curve, but you can find the speed at one particular time by drawing a tangent.
Here x is the time in seconds and y is the distance in metres, d = 1.5t². The car starts from rest, so the curve starts flat and gets steeper.
Example 3: speed from a tangent
- Mark the point on the curve at the time you want: (4 s, 24 m).
- Use a ruler to draw a straight line that just touches the curve at that point, with the same slope as the curve there. This is the tangent.
- Pick two points far apart on the tangent. For this curve, the tangent at t = 4 s passes through (2 s, 0 m) and (6 s, 48 m).
- Gradient of the tangent = (48 − 0) ÷ (6 − 2) = 48 ÷ 4 = 12 m/s. That is the car's speed at 4 s.
A curve that gets less steep and then levels off shows an object slowing down and stopping.
Check your understanding.
Drawing a distance-time graph
To draw a graph from measurements, put time on the x-axis and distance on the y-axis, choose scales that use most of the grid, plot each point with a small cross, and join them with straight lines or a smooth curve as the motion suggests. For example, a toy car is timed passing markers:
| Time (s) | 0 | 2 | 4 | 6 | 8 |
|---|---|---|---|---|---|
| Distance (m) | 0 | 3 | 6 | 9 | 12 |
Every 2 s the car covers another 3 m, so the plotted points form one straight sloping line and the speed never changes: 12 m ÷ 8 s = 1.5 m/s.
Distance-time graphs and displacement-time graphs
Strictly, distance travelled can never go down, so a true distance-time graph never slopes downwards. Many GCSE questions, though, plot the distance from the starting point, and then a downward slope means the object is coming back. A graph of distance in a stated direction is a displacement-time graph, and its gradient is velocity. The displacement-time graph guide explains the difference.
Common mistakes
- Thinking a flat line means constant speed. Flat means stopped; constant speed is a straight sloping line.
- Mixing up distance-time and velocity-time graphs. On a velocity-time graph, a flat line means constant speed.
- Reading the gradient upside down. It is distance ÷ time, rise over run.
- Averaging the speeds of sections instead of dividing total distance by total time.
- Using one point for a gradient. Use the change between two points.
- Drawing a tangent that cuts through the curve. It should only touch the curve at the point.
Practice questions
A cyclist travels 600 m in 120 s at a steady speed, stops for 60 s, then travels another 900 m in 100 s.
- What is the speed in the first section?
- What does the graph look like while the cyclist is stopped?
- What is the speed in the last section, and is that line steeper or less steep than the first?
- Calculate the average speed for the whole journey.
Answers: 1) 600 ÷ 120 = 5 m/s. 2) A horizontal line at 600 m. 3) 900 ÷ 100 = 9 m/s: steeper. 4) 1500 m ÷ 280 s = 5.4 m/s.
Practise with a short timed paper
Motion graphs come up in GCSE Physics and in GCSE Maths Higher. The daily GCSE Physics Higher and GCSE Maths Higher papers are short timed papers of 8 questions, with a new one every day. For the graph that shows acceleration, see the velocity-time graph guide.
Common questions
What does the gradient of a distance-time graph show?
What does a horizontal line on a distance-time graph mean?
How do you find speed from a distance-time graph?
What does a curved line on a distance-time graph mean?
How do you find speed from a curved distance-time graph?
What is the difference between distance-time and velocity-time graphs?
Revision cards
Say the answer first, then flip the card to check it.
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