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Probability: an interactive probability course

Probability is an interactive probability course that starts with the chance of rolling a 4 and ends with the binomial and normal distributions. Its 36 short sections cover sample spaces, experimental probability, complements, the OR and AND rules, Venn and tree diagrams, independent and dependent events, conditional probability and expected value, with a simulator or practice question in most of them.

It is built for school and early university students, and for adults who want to reason clearly about chance, risk and games.

What the probability course covers

SectionsTopicWhat you do
1 to 4What probability is, fractions and the 0 to 1 scaleDrag events onto a probability line, then find the chance of drawing a colour from a bag
5 to 7Sample spaces and listing outcomesFill a coin by die outcome grid and pick out an event
8 to 10Theoretical and experimental probabilityFlip a simulated coin many times and estimate probabilities from data
11 to 13Complementary eventsUse P(not A) = 1 − P(A) as a shortcut
14 to 17The OR and AND rules, and Venn diagramsBuild a Venn diagram and read off P(A or B) and P(A and B)
18 to 20Tree diagramsClick paths on a tree and multiply along them
21 to 23Independent and dependent eventsDraw marbles with and without replacement, then classify events
24 to 26Conditional probabilityEdit a two-way table and work out conditional probabilities
27 to 29Expected valuePlay a dice game and watch your average winnings settle on the expected value
30 to 33Probability distributions and the binomial distributionChange n and p and watch the histogram reshape, then use the binomial formula
34 to 36The normal distributionReshape a bell curve and use the 68, 95, 99.7 rule

The foundations

The first third makes sure the basics are solid: probability as favourable outcomes over total outcomes, the same chance written as a fraction, decimal or percentage, and listing every outcome so none are missed. A coin simulator shows the law of large numbers: the more you flip, the closer the share of heads gets to 0.5.

Combining events

The middle sections cover the rules most exam questions test. You add for OR, subtracting any overlap, and multiply for AND when events are independent. Venn diagrams and tree diagrams make both rules visual, and drawing marbles without replacement shows how a first pick changes the second. Conditional probability then narrows the sample space to what you already know.

P(A\cup B)=P(A)+P(B)-P(A\cap B)The OR rule, from section 14

Expected value and distributions

The last part asks what happens on average. A game that costs £2 and pays £10 for a six has an expected value of 10 × 1/6 − 2, a loss of about 33p a game, so it is not worth playing in the long run. The course then introduces distributions, the binomial formula for counting successes, and the normal curve with its 68, 95 and 99.7 percent bands.

Try a question from the course

When every outcome is equally likely, the probability is the number of outcomes you want divided by the total. A bag holds 4 red, 6 blue and 2 yellow marbles, 12 in all. The chance of picking red is 4/12, which simplifies to 1/3.

Now try one with a new bag. Type the probability as a fraction and press Mark to check it in the course.

Type the probability of drawing a colour from a bag of marbles as a fraction.

Press Mark to have your answer marked in the Probability course.

Who this course is for

  • School students meeting probability for the first time, or revising tree diagrams, Venn diagrams and conditional probability for an exam.
  • Students starting statistics, who need the binomial and normal distributions explained from the ground up.
  • Adults who want to think more clearly about odds, risk and whether a game or bet is fair.

What you need to know first

Fractions, decimals and percentages, and how to multiply and simplify fractions. That is enough for the first two thirds. The binomial formula uses powers and a counting term that the course explains, so the Algebra course helps if formulas with letters are new.

How long it takes

There are 36 sections and most take a few minutes: a short explanation, then a simulator, a diagram or a practice question. Learners without a plan can open two sections of a course a day, in order, which takes 18 days. A plan removes the daily limit and lets you jump straight to any topic, such as conditional probability or the normal distribution.

Interactive calculatorProbability CalculatorVisualise probability distributions and events, and check your own answers as you go.
Interactive calculatorExpected Value CalculatorFind the expected value and variance of any random variable from its outcomes and probabilities.

Common questions

Is this probability course free?
You can take every section without paying, two sections a day, in order. A plan removes the daily limit and opens any section straight away.
What topics does a probability course cover?
This one covers the probability scale, sample spaces, experimental probability, complements, the OR and AND rules, Venn and tree diagrams, independent and dependent events, conditional probability, expected value, and the binomial and normal distributions.
Is probability hard to learn?
The basic rules are short, but questions often hide which rule to use. Seeing each rule as a diagram, then practising with fresh numbers, is the quickest way to make the choice automatic, which is how this course is built.
What is the difference between independent and dependent events?
Independent events do not affect each other, such as two coin flips, so you multiply their probabilities. Dependent events do, such as drawing two cards without putting the first back, so the second probability changes.
Does it cover statistics too?
It covers the probability side of statistics: distributions, expected value, the binomial distribution and the normal distribution. It does not cover collecting data, averages or hypothesis testing.
Do I need a calculator?
Most questions only need fractions. A calculator helps for the binomial formula, where answers are given to 3 decimal places.

Revision cards

Say the answer first, then flip the card to check it.

Where to go next

  • Solve it

    Probability Calculator

    Visualise probability distributions and events

    Open the tool
  • Learn it

    Probability

    Distributions, expected values and the maths behind uncertainty

    Start the course
  • Test it

    AP Statistics

    A new exam-style paper every day, with instant marking and a mark scheme

    Start today's paper
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